# Hexad Player-Type Questionnaire (12 Questions) **Instructions:** Each question has two options (A or B). Select the option that best describes your preferences. **Note:** Each option maps to three Hexad player types. --- ## Questions 1. **In team activities, you tend to:** - **A.** Actively assist teammates, share resources, and coordinate teamwork. *(Philanthropist, Socialiser, Free Spirit)* - **B.** Focus on personal goals and optimize strategies for rewards. *(Achiever, Player, Disruptor)* 2. **When exploring new features, you typically:** - **A.** Experiment freely, ignoring rule limitations. *(Free Spirit, Disruptor, Player)* - **B.** Follow tutorials step-by-step to unlock achievements. *(Achiever, Socialiser, Philanthropist)* 3. **Your view on competition is:** - **A.** Improve team rankings through collaboration. *(Socialiser, Philanthropist, Achiever)* - **B.** Break rules or exploit loopholes to outperform others. *(Disruptor, Player, Free Spirit)* 4. **After completing a task, your satisfaction comes from:** - **A.** Helping others or contributing to the community. *(Philanthropist, Socialiser, Achiever)* - **B.** Earning unique rewards or pushing system boundaries. *(Player, Disruptor, Free Spirit)* 5. **When encountering a system bug, you:** - **A.** Report it to improve the system. *(Philanthropist, Achiever, Socialiser)* - **B.** Exploit it to create new玩法 (play styles). *(Disruptor, Free Spirit, Player)* 6. **Your preferred learning style is:** - **A.** Collaborating with others to solve tasks. *(Socialiser, Philanthropist, Achiever)* - **B.** Exploring independently with unconventional methods. *(Free Spirit, Disruptor, Player)* 7. **When designing a new feature, you prioritize:** - **A.** User freedom for creative expression. *(Free Spirit, Player, Disruptor)* - **B.** Clear progress tracking and reward systems. *(Achiever, Philanthropist, Socialiser)* 8. **Your main criteria for choosing tasks are:** - **A.** Open-ended creativity and flexibility. *(Free Spirit, Disruptor, Player)* - **B.** Achievement-driven goals or social opportunities. *(Achiever, Socialiser, Philanthropist)* 9. **When earning rewards, you care most about:** - **A.** Their uniqueness or community impact. *(Philanthropist, Free Spirit, Socialiser)* - **B.** Their practical value or competitive advantage. *(Player, Achiever, Disruptor)* 10. **When others make mistakes, you usually:** - **A.** Offer guidance and support. *(Philanthropist, Socialiser, Achiever)* - **B.** Optimize your own strategy based on their errors. *(Player, Disruptor, Free Spirit)* 11. **Your attitude toward rules is:** - **A.** Follow them and find optimal solutions. *(Achiever, Philanthropist, Socialiser)* - **B.** Test their limits to innovate. *(Disruptor, Free Spirit, Player)* 12. **You prefer participating in:** - **A.** Community-building or charity projects. *(Philanthropist, Socialiser, Achiever)* - **B.** Time-limited competitions or experimental challenges. *(Player, Disruptor, Free Spirit)* --- ## Scoring Method ### Raw Scores: - For each selected option, add **1 point** to all three Hexad types listed under that option. *Example:* If you choose **A** for Question 1, add 1 point to **Philanthropist**, **Socialiser**, and **Free Spirit**. ### Normalized Scores: 1. Calculate the **maximum possible score** for each type (total number of questions it appears in). 2. **Normalized Score (%)** = (Raw Score / Maximum Possible Score) × 100. ### Dominant Type(s): - The type(s) with the **highest normalized score** indicate your primary motivation(s). - If multiple types have scores within **5%**, classify as a hybrid (e.g., *Free Spirit + Disruptor*).